wildermods: (Default)
Wilderlands Mods ([personal profile] wildermods) wrote2018-01-14 11:20 pm

APPLICATIONS


APPLICATIONS

☙ 23 of 30 Player Slots Filled ❧

Current Player Reserves: CLOSED/b>
Current Player Apps: CLOSED
New Player Apps: CLOSED

THE GAME IS CLOSED AS OF 8/16/18



PLAYER CAP

Overall Player Cap: 30 players
Characters Allowed Per Player: 3

Because the game is so plot-heavy and involves all the characters working together as a team, Wilderlands has a player cap to keep things manageable.


CAST CAP

Cast Cap: 8

Completely original OCs will count as a cast. OCs based on tabletop or MMO canons will count towards the MMO or tabletop canons.

Versions of each character allowed: 2

We allow two versions of the same character in game, such as an AU and the canon version, or two versions from two different incarnations of a canon (ex: comics Barry Allen and TV show Barry Allen).


NEW PLAYER APPS

If your app is for your first character in the game, you cannot put in a reserve. You must app.

New player apps are handled differently when the player cap has been filled vs. not yet filled. If the game has new player slots open, the app will be considered immediately and you'll receive a response within 7 days. If no new player slots are open, you'll be put into a wait queue. Reserves are for current players only, to dibs a character they plan to app so they have time to write the app.

New player reserves: While new players do not have the option of reserving a character, a new player app in the wait queue counts as a reservation. As long as a character is listed in the wait queue, current players and any other new players that come along cannot reserve or app that character.

Regarding cast caps: If a cast is close to being capped, a new player app in the wait queue also reserves a cast slot.


CURRENT PLAYER APPS

The wait queue is only for new players, and will only be used if the game's player cap has been met. That means that current players may app for a new character at any time, and will receive a response back within 7 days.

If a character has not yet been reserved, and is not in the new player queue, you can RESERVE them. This is available only to current players.


SITUATIONAL APP CLOSURES

Both new player and current player apps may close on occasion due to RL holidays, mods going on vacation, and other mitigating circumstances. They may also be closed sometimes during particularly complicated gamewide plots that would create difficulties for people introing characters. These closures will usually be temporary.


APP RULES

Before Apping, please visit both the PLAYABLE CHARACTERS and POWER SELECTION pages to make sure your character is appable and to figure out their powers.

You may only app 1 character at a time.

You must wait 2 weeks between apps.

If you only have one character and you're swapping them out for another, please note on your app and your drop post that you're swapping out so we don't think you're giving up your player slot.

If you app for multiple characters from the same canon they must not have a lot of direct involvement (ie they can't be close siblings or SOs or anything like that).

All apps will remain screened until accepted. Accepted apps will be unscreened. Rejected apps will remain screened. If you have personal reasons for wanting an accepted app to stay screened (such as concerns about your contact info getting in the hands of someone dangerous) you may request for the app to stay screened.

For current players, if a character is not reserved or in the new player wait queue, apps are judged for that character as first come, first served.

Do not link to your application. Please post it as comments, it's fine if there are multiple ones.

We don't care if you reuse old apps you've written yourself but if we catch you plagiarizing an app from someone else, you'll be permanently pre-banned from the game. We'll also ban you if we miss it while approving and find out later, because come on.

In the subject of your app comment, please put "NEW PLAYER APP" or "CURRENT PLAYER APP" before the character's name and canon.

Ex:

NEW PLAYER APP | Bugs Bunny | Space Jam


APPLICATION

Player Name:
Plurk Handle: (If you have one. Note: If you have privacy concerns, you may opt out of this or request that the app remain screened)
Player Status: New Player or Current Player
Other characters: If you're a current player: any other characters you play here?

Character Name:
Fandom:
Character Journal:
OU, AU, or OC? Original universe, alternate universe, or original character?
If canon, canon point:
PB: (Played - By. PBs are optional, not required, for instance if you play an OC, your character doesn't have visual media, what visual media they have has ugly art, etc.).

Setting Background: If apping an AU or OC from a made up world or a canon world deeply changed by AU events, please give us some background on the setting here. Leave blank for OU characters.

(Please keep this under 1000 words.)

History: Links are preferred, however if you're apping an OC or AU we do want a thorough history. In the case of an AU please note specific points the AU diverges from canon.

(Please keep this under 1000 words.)

Personality: What is the character's personality like? Please take care to talk about both their thoughts and motivations and their outward actions. For AUs, please note how their development diverges from canon.

(Please keep this under 1000 words.)

Canon Powers: If they have superpowers in canon please list a full list of them here just so we have them somewhere.

Freebie Powers: If your character has any powers listed as "freebie powers" list them and their limits here so the mods can decide if they count as freebies.

Power Selection: Please list whether you're choosing "Native Superpowers," a "Magic Weapon," "Magic," or "Roughing It" here. If choosing a magic weapon, list what type of weapon it will be. If choosing magic, list the mage archetype you're choosing.

Game Powers: This will be different depending on what power selection you're choosing.

If choosing native superpowers: List the powers and how they fit the power nerfing rules.

If choosing a magic weapon: List the weapon's special abilities. If it is a cursed weapon, also list its curse effect. (You don't need to list the standard abilities that come with these weapons, like granting the knowledge of how to wield them to the wielder).

If choosing magic: If the character is one of the mage types that start with 3 basic spells, list their 3 starting spells. Make sure to spell out the full extent of damage they cause and try to give a sense of scale. For instance, if requesting a fire ball spell, note that the fireball can cause damage to a single human-sized target, or if requesting a healing spell, note the severity of injuries you want it to heal. (If the character is an Archivist or Alchemist mage type, leave this blank, as they come with set abilities.)

Non-Powered Abilities: Please list any abilities independent of any meta-powers or magic here. Martial arts, wilderness survival, diplomacy skills, etc. If opting out of powers and choosing "Roughing It," please explain how these abilities would allow the character to keep up with powered individuals in the setting.

Setting/Suitability: How do you expect your character to respond to the setting? What do you hope to do with your character long-term? Does your character currently have skills that would allow them to adapt, survive, and do heroic things? If your character doesn't, do you think they'd have the capacity to learn? If they're not used to cooperating with others, what makes you think they'll be able to adapt to cooperating with the group?

SAMPLES

Prose Sample: 200 word minimum. You may use a test drive thread, use the following prompt, or make up your own. Links to RP samples at other games are not accepted, you must either use a Test Drive thread or write up a new prompt, but you may use samples at other games to supplement your samples. If you use a Test Drive thread, at least one post made by your character in the thread must meet the 200 word minimum.

For whatever reason, whether it's a strange nonhuman appearance, special powers or magic, having actual dental hygiene, or wearing a digital watch, the locals have declared your character a witch and want to burn them at the stake. Write your character reacting to the situation in whatever idiom is natural to them, whether it's with appealing to compassion, using logic, fighting their way out, terrifying them by playing death metal on their dying ipod, etc.

Network Sample: 200 word minimum. You may use the following prompt, or make up your own. Links to RP samples at other games are not accepted, you must write up a new prompt, but you may use samples at other games to supplement your samples. Since the test drives rarely use network format, you cannot use a test drive thread for the network sample, only the prose sample.

Your character's inner child has been separated from your character into its own individual entity by a powerful spirit, and your character can speak to them through the game's magic mirror network. The child has been commanded to listen in silence, and in an ultimate test of self-awareness, your character has been told they must talk to them and pass them wisdom and emotional honesty they've gained through life experience. Every time you character lies or is otherwise insincere about something from their adult life, they get zapped with a painful magical shock from the spirit.

Additional info: Any additional info you think it's important to include. You can use this space to ask the mods if certain weapons, gear, belongings, or animal companions can be brought into the game with the character.




CASTS CLOSE TO CAP

NONE

CANON | # out of # | OPEN/CLOSED

NEW PLAYER WAIT QUEUE

Character | Canon | AU, OU, or OC | Player Name



EXPECTED WAIT TIME

For current player apps, or new player apps that are submitted before the player cap is filled, app review may take up to 1 week. Please do not contact the mods about your app unless 1 week has passed.

For new player apps that are submitted after the player cap is filled, we cannot give estimates on how long it will take to get into the game, as this depends on any natural drops that happen. However, when a player slot opens, we will attempt to process the next new player app in the queue within 1 week of the drop that opened the player slot.

For new players, we consider a new player slot reserved by an app until the entire review process is over, so if we ask for revisions, your slot is still reserved until the mods make their final judgement of the app. However, if we ask for revisions, you will have 2 days to respond. After that, you'll forfeit the player slot reserved by your app and we'll move on to the next app.

If apping, please fill out the following:


noshadesofgrey: (9)

NEW PLAYER APP | Agent Black | Iconoclasts

[personal profile] noshadesofgrey 2018-03-01 07:15 am (UTC)(link)
WARNINGS: App contains mentions of suicide and spoilers for a lot of Iconoclasts.

--

APPLICATION

Player Name: Wing
Plurk Handle: [plurk.com profile] onwingsofvalor
Player Status: New Player
Other characters: N/A

Character Name: Agent Black
Fandom: Iconoclasts
Character Journal:
OU, AU, or OC? Original Universe
If canon, canon point: Prior to game start, short before Agent Grey's death.
PB: N/A

Setting Background: N/A

History: Roughly 200 years ago, Agent Black was not an agent, she was Madelyn Binoche, a young woman presumably devout in the teachings and the following of Mother and the Star Worm. A 'very clean man' suggested to her at the time that she undergo Transcendence, a risky process that submerges people in ivory - a supposedly divine liquid that will either kill them, or bring them to a higher state of being - supposedly based on the will of the Star Worm. Black's particular experience was an incomplete one, joining the ranks of the Agents - those who partially transcend, gaining effective immortality, power, and cybernetic enhancements. This also has considerable drawbacks that vary from person to person - in Black's case, she has constant headaches, and has had them ever since she transcended.

Presumably she had reservations about the process, but an unspecified factor other than 'a very clean man' prompted her to go through with it. Sometime after transcending, any faith she had was lost, as this new existence was torture. She states that she tried to take her life multiple times, but due to her nature as a transcended individual, via use of ivory and the healing factor it provides to transcended people, she was easily revived. Too useful to the One Concern - the military and industrial side of the world's religion. This disillusionment persisted and made her a bitter, spiteful person, just going through the motions.

Another agent, Grey, took interest in her, and persisted in an unknown, but significant amount of time in trying to woo Black. Right as her walls started to break down, however, a series of terrible dominoes started to fall. A One Concern mechanic, Polro, died in what officially was labled a terrible accident, but nothing is ever purely an accident within the One Concern. His son, Elro, was also part of the Concern as a chemist who was secretly working to undermine the Concern from within. However, blinded by grief, he had constructed a chemical compound to destroy transcended individuals by ejecting all ivory from their body, reducing them to dust. When visited by the agents, Grey gave Elro condolences, but Elro grew frustrated, finding them fake and injecting Grey with his concoction, and killing them in front of Black.

From that point, Black became consumed with vengeance, intent on hunting Elro down and killing him.

Personality: Ultimately, tired. A couple of centuries will wear one down, and a number of Black's mannerisms - slow movements, lounging in chairs unless necessary, and lethargic gestures show she's physically tired, while her deadpan speech and easy annoyance with enthusiasm show she's mentally tired. She's also very angry - she never asked for the existence she had, and when she's mad, it's the one thing that really gets her to be animated. Rationality goes out the window, and if pressed far enough, she goes borderline berserk after being blocked off in attempting to kill the protagonist, Robin, and her brother Elro over the course of the game, culminating in chasing after Robin with a rocket launcher, firing recklessly and tearing the building apart to follow Robin when she tries to get away.

She's also very bitter. She's been locked into this existence via transcendence. She can't die while working with the One Concern, even if she took enough damage, someone would inevitably revive her. She can't leave, she'll be hunted down and get locked into an even worse fate, and even in trying to do her job, she is consistently ignored, belittled, and shot down. In her own words, when told something is bigger than all of them, "NOTHING HAS EVER BEEN SMALLER THAN ME". Being called out on her feelings is also a hot temper button, as anyone who brings up Grey to her is quick to find out that this is a Bad Idea.

Despite her disdain for this existence, with nothing else to hope for, she is unhealthily attached to her standing orders, to protect the evacuation rocket the One Concern has stashed. Even when you're just a few steps from the endgame sequence, and have torn apart the One Concern and are making a last-ditch effort to stop the impending apocalypse by using that rocket to travel to the moon, she refuses to give it up, because it's the last thing she can hold onto. Her one friend is dead, her work partner is dead, the thing giving her life structure is destroyed even if she hated it, and she's been continuously robbed of the revenge she's wanted several times over - she's dedicated to protecting the rocket or dying trying, because nothing else matters.

Even among her tiredness, though, she has a flair for dramatic phrasing, even if it's done sarcastically, taking the piss out of other members of the One Concern that buy into the hype ("I tell you not to do these things, but what do I care? --oh wait, I'm being silly. I must flaunt my blackest cape and proceed with the exsanguinations!") - though if motivated by anger, she's more sincere ("I'll shove those old books up your ass, that way you may have enough spine to stand straight for five minutes!") - and even in the depths of despair and barely clinging to stability ("Let us mourn existence together.")

Canon Powers: -Functional Immortality - via regeneration from absorbing Ivory, either directly or from trace amounts in surrounding materials/terrain. Requires her to stop and focus to do so. Can bring one back from seeming death, and seems to stop the aging process, as she sure doesn't look 200.

-Enhanced Strength, enough to casually slap average people across rooms with enough force to knock them out, or by directly throwing them, bounce them off the ground. This strength can also be used to move her at such speeds in a short, instantaneous burst that she appears to have briefly stopped time.

-Mechanical Arms - adds to her strength, supposedly 'holy' technology. Seems to be durable enough that no repair requirements are ever mentioned for anyone with these prosthetics. Can channel electrical energy and punch it into the ground for shockwaves, and fire two types of energy-based explosive projectiles.

-Controller Summon - Controllers are devices used to take control of various types of technology in the world, but can be used to attack on their own via spinning like a nasty whirligig. Black seems to be able to call these out.

All these powers are demonstrated here in her boss fight.

Freebie Powers: Cosmetic differences - transcendence has made her skin pale, her eyes red, and made purple veins very visible on her.

Agelessness - side effect of transcendence.

Power Selection: Native Superpowers

Game Powers: Regeneration - going with the suggested substitution that she can tap the world's magic, since ivory is basically magic oil.

Enhanced Strength - going with the limitations on the powers page of down to 500 pounds, and similarly her short speed bursts are brought down to the superspeed limit.

Mechanical Arms - Tentatively going 1:1 since nothing seems to fall under the banned/limit list.

Non-Powered Abilities: Diplomacy - not the usual 'proper' manner, more that Agent Black is very good at intimidating people, even without taking into account the clout that comes with working with the One Concern.

Setting/Suitability: Initially, Black is going to absolutely hate the place. It's not home, Grey and White aren't here, it's not familiar, and powering her body with this weird magic stuff is like, fifteen different kinds of heretical. Why is everyone just screwing off to go be heroes? You're not divinely chosen, what's wrong with you all? She'll be uncooperative at the start, or at least selectively. (Case in point, eager to fight in test drives, but stubbornly refused to play korok caretaker.)

However, once it sets in that she can actually do something with her life here that isn't being bound to His divine will, and not get horribly screwed over for it, she'll soften up, and be a better teammate over all.

SAMPLES

Prose Sample: Primary TDM thread, test drive w/ Arturia, test drive w/ Phosphophyllite.

Network Sample:
Your character's inner child has been separated from your character into its own individual entity by a powerful spirit, and your character can speak to them through the game's magic mirror network. The child has been commanded to listen in silence, and in an ultimate test of self-awareness, your character has been told they must talk to them and pass them wisdom and emotional honesty they've gained through life experience. Every time you character lies or is otherwise insincere about something from their adult life, they get zapped with a painful magical shock from the spirit.

[By the Tri, this was one of the most ridiculous things she'd ever heard of. The one time someone actually wants her input, and it's...herself. Like she hasn't been telling herself things for decades, things she would have done different. She's mad, but she's being quiet about it for once, rubbing her hand over her face before finally sighing.]

Listen, Made--me. Me.

By His standards, you're a good person. You'll continue to be, up until a point where someone suggests you undergo transcendence.

[She pauses, trailing off, and looking very weary all of a sudden. She pulls her gloves off, showing the purple metal underneath.]

...for years, I've hated doing it. It's hell. It's felt like knives are boring into my head ever since it happened, and these arms, they're so damn heavy. The pain gets to be too much, but there's no way to end it. I had too much purpose to just cease to be. Yet no one ever listens to my concerns, my objections. Everything surrounding Him, Mother, the Tri - it's all bullshit, it's just a scam for the One Concern to get all they can hoard and screw over the everyman - but there's nothing we can do about that. We should be lucky that we were chosen to transcend, but there's nothing lucky about this existence.

[She sighs again, looking up at the ceiling.]

If I had a lick of sense, I'd tell you to not take it up, but. You'll meet someone who makes it worth it. You won't think so, but they're...stubborn. In the best way.


Additional info: If there's any specific questions about the game, I can provide answers!
noshadesofgrey: (03)

[personal profile] noshadesofgrey 2018-03-02 12:25 am (UTC)(link)
Righty-o!

The regeneration isn't explicitly explained in great detail in game, visually it is shown as the character stopping, stooping to the ground, and pulling ivory from the ground or floor. Here is an example, if it does not jump to the correct poiont, it should be at the 4:41 mark. The touching of whatever source they're pulling ivory out of is consistent among all transcended individuals. I would be going with the assumption that this is utilzing the ivory in their body to speed the healing process up, and the pulling of ivory is necessary to replenish what was expended to maintain their average functions. In-game, regeneration can bring a transcended individual back from things that would kill a normal person - one instance involved a person partially crushed by a helicopter crash, but he could move his arm enough to pull ivory. The other was of trauma to the head, but done offscreen. The process takes at least a few seconds, though it takes longer depending on how much damage is being healed. That said, it doesn't fix everything - transcended individuals always lose something in the process, and have it replaced with prosthetics, and their regeneration doesn't restore them. Nor does it prevent or heal a lot of pain - Black has had a consistent headache ever since she transcended, and another individual has stated he lives with consistent bodily pain as a side effect.

-

The best gauges we have for Black's superstrength is her casually being able to slap people across rooms, stating she could crush someone's head with just her middle fingers, throw people to the ground with enough force that they bounce, and ripping up the metal floor panels of an industrial structure. The people that she's smacking and tossing around are larger than her.

-

Regarding speed, other than the example of the fight linked in the app with the high speed short burst to grab the player, we only see her having a higher base movespeed than the player in fights. She doesn't use the the burst-grab in her second fight where she appears to be significantly tired, so I would go with the assumption of 'can move faster than can be seen by the average human eye in short, direct bursts that cannot be maintained'.

-

The arms' biggest capability is that unlike muscle, they do not tire. The other is energy projectile weapons - which, now that I'm not writing an app at 2AM, I am working under the assumption that they are expending ivory to power them. One, an electrical charge pounded into the ground, which will either erupt in all directions as a shockwave, or in the case of a metal surface, electrocute those standing on it. Two, firing floating projectiles that after a short delay, explode into fireballs and fall down toward the ground. Three, charging a large energy sphere from the palm that fires out, and after a short delay, breaks up into eight smaller projectiles fired out in eight directions.

--

Regarding powers to have in game, I'd actually like to take another shot at the entire thing since I didn't realize the power selection page split off into more. I'll go for the two-power route, utilizing the regen and the super strength (pared down to fit the restriction). If possible, I'd like to keep the cyborg arms, but without any of the weaponry.
noshadesofgrey: (04)

[personal profile] noshadesofgrey 2018-03-02 01:38 am (UTC)(link)
Correct!

--

Game Powers: Regeneration - going with the suggested substitution that she can tap the world's magic, since ivory is basically magic oil. Requires stopping and focusing to draw magical energy out of the ground over the course of at least a few seconds, more depending on severity of injuries. Does not take away pain, can be interrupted, and if under effects blocking use of magic or similar, cannot be used.

Enhanced Strength - going with the limitations on the powers page of down to lifting 500 pounds.

Mechanical Arms - Essentially just purple automail with less upkeep. No projectiles like in canon.